Gee, what an astute observation. A game that's been optimised more because it's core features have been completed more fully than Squad (in large part because it's not close to what Squad is trying to do in terms of replication), that has voxel-based terrain deformation can more efficiently use more threads and spread load better across them, while still being a highly demanding game server performance-wise? GEE WHILLICKERS!
Prominent players in the dedicated server market offer large amounts of bandwidth ranging from 500 gigabytes to 3000 gigabytes using the “overselling” model. It is not uncommon for major players to provide dedicated servers with 1Terabyte (TB) of bandwidth or higher. Usage models based on the byte level measurement usually include a given amount of bandwidth with each server and a price per gigabyte after a certain threshold has been reached. Expect to pay additional fees for bandwidth overage usage. For example, if a dedicated server has been given 3000 gigabytes of bandwidth per month and the customer uses 5000 gigabytes of bandwidth within the billing period, the additional 2000 gigabytes of bandwidth will be invoiced as bandwidth overage. Each provider has a different model for billing. No industry standards have been set yet.
Line speed, billed on the 95th percentile, refers to the speed in which data flows from the server or device, measured every 5 minutes for the month, and dropping the top 5% of measurements that are highest, and basing the usage for the month on the next-highest measurement. This is similar to a median measurement, which can be thought of as a 50th percentile measurement (with 50% of measurements above, and 50% of measurements below), whereas this sets the cutoff at 95th percentile, with 5% of measurements above the value, and 95% of measurements below the value. This is also known as Burstable billing. Line speed is measured in bits per second (or kilobits per second, megabits per second or gigabits per second).
What I would do is setup the tower so it plays with the best possible performance. As nobody will be playing on it you can pull all the graphics down to their minimums. I'd set it up with a password initially until you can create a small central base with a bed where the main character will respawn and then make it player proof (dbl steel walls and off the ground).
RAM and fast multi-core CPUs allow a system to do more simultaneously, for example serving more visitors on your site. Plan on increasing performance by optimizing with RAM-caching? – More RAM means getting a larger, super-fast cache for your server. Performance isn't the most important thing to consider – your server must not corrupt data. We only use ECC (Error Correction Code) RAM because it's designed to protect against data corruption by detecting and automatically correcting errors while data is written to the memory. In addition to error correction, our Commercial Class Servers use Registered ECC memory which allows our servers to reach extremely high RAM capacities to provide all the resources you need for your project.
With dedicated servers, you want a lot of storage and power if you are building an enterprise website. Otherwise, you may not need as much storage. There are also differences between processors. With single processor servers, you will not spend as much, but if you are purchasing a server with multi-core such as an Intel Xeon processor, then you will likely spend to have that additional power.

Bandwidth consumption over the last several years has shifted from a per megabit usage model to a per gigabyte usage model. Bandwidth was traditionally measured in line speed access that included the ability to purchase needed megabits at a given monthly cost. As the shared hosting model developed, the trend towards gigabyte or total bytes transferred, replaced the megabit line speed model so dedicated server providers started offering per gigabyte.
The configurations of our hosting servers are designed to bring solutions tailored to professionals. Depending on your activities, you may require a configuration with more RAM, more storage space or increased processing capabilities. What's more, the OVH dedicated server series differ from one another by their bandwidth capacity and range of related services. You can also get anti-DDoS protection adapted for online gaming, the vRack private network with up to 10 Gbit/s bandwidth to connect your dedicated server to your infrastructure, and hard RAID. Choose the dedicated server that fits your needs.
For packages supporting unmetered disk space or data transfer (bandwidth), we do not have defined limitations. These resources are "unmetered", meaning you are not billed according to the amount of disk space or bandwidth used. While of course these resources are not infinite, we believe our customers should have all the resources necessary to build an online presence and 99.95% of customers will have more than enough disk space and bandwidth to meet their needs.

For packages supporting unmetered disk space or data transfer (bandwidth), we do not have defined limitations. These resources are "unmetered", meaning you are not billed according to the amount of disk space or bandwidth used. While of course these resources are not infinite, we believe our customers should have all the resources necessary to build an online presence and 99.95% of customers will have more than enough disk space and bandwidth to meet their needs.


We rank websites by how stable they are through uptime. You can monitor a hosting provider’s uptime through website monitoring tools. Dedicated hosting servers should never go down if you are not using any bandwidth. If you have a ton of traffic and outgrow your bandwidth, you probably will have to upgrade. In no other situation should your hosting go down unless natural disaster. Each review has an uptime marker sho you know how well the hosting provider does with constant website traffic and bandwidth.
Users of VPS hosting have allocated resources just like Dedicated hosting users, however the amount of available resources on VPS servers may still not be what a website needs. For example, VPS servers often start at 2GB of RAM, whereas Dedicated servers often start with at least 4GB of RAM available. In short, Dedicated hosting allows for the same full customization and control of a VPS server, but with even more horsepower.
Thanks for the info. [QUOTE=UberMensch;20364865]For colocation, I wouldn't go with RapidSwitch unless you have serious money to burn. While they're a very good and very professional host, there's a few hidden costs which they don't exactly tell you about when you sign up. Have a look at killercreation.co.uk. The guy who runs that - Justin - is possibly the nicest person you could ever meet. They also do standard dedicated servers which are a little more expensive than RapidSwitch, but the attitude of the company outweighs that imo. Where RapidSwitch are extremely professional, KillerCreation are much more down to earth and friendly.[/QUOTE] Ok, thanks, Do you know how Killer Creation's normal game servers are though. And Im guessing if I just ask them they can get a Gmod server since its not on their list of games?
Users of VPS hosting have allocated resources just like Dedicated hosting users, however the amount of available resources on VPS servers may still not be what a website needs. For example, VPS servers often start at 2GB of RAM, whereas Dedicated servers often start with at least 4GB of RAM available. In short, Dedicated hosting allows for the same full customization and control of a VPS server, but with even more horsepower.
Security – Clients using a dedicated platform will be able to deploy security measures, such as anti-virus and firewall configurations, that are more tailored to their own functions; whilst also avoiding the security vulnerabilities that can otherwise be introduced by the activities of neighbouring clients on shared hosting platforms. In addition, dedicated servers located within data centers can benefit from the physical security measures that such facilities often put in place, including, for example, biometric authentication, security guards and mantraps.
Dedicated servers sound pretty great, right? They are. That said, you should be aware of their relatively high prices. Setting up shop on a dedicated server will likely cost you more than $100 per month; shared servers, on the other hand, are far less expensive. The cheapest web hosting services will lease you space on the web for well under $10 per month. In addition, you'll need to handle firewalls and maintenance yourself unless you opt for a managed server, which costs even more.
Gee, what an astute observation. A game that's been optimised more because it's core features have been completed more fully than Squad (in large part because it's not close to what Squad is trying to do in terms of replication), that has voxel-based terrain deformation can more efficiently use more threads and spread load better across them, while still being a highly demanding game server performance-wise? GEE WHILLICKERS!

Many dedicated server providers include a service level agreement based on network up-time. Some dedicated server hosting providers offer a 100% up-time guarantee on their network. By securing multiple vendors for connectivity and using redundant hardware, providers are able to guarantee higher up-times; usually between 99-100% up-time if they are a higher quality provider. One aspect of higher quality providers is they are most likely to be multi-homed across multiple quality up-link providers, which in turn, provides significant redundancy in the event one goes down in addition to potentially improved routes to destinations.

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